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So, not bad overall, but it seems like there is more potential than execution . The atmosphere is solid, dark, creepy and oppressive, the setting is perfect and the low point of view adds to it and the low-poly style generally suits what's going on. The music is nice and the mechanics are decent, but they don't quite feel as fleshed out as they could be, and since the whole game relies on them it leads to some clunky moments. The biggest detractor me is that the environment feels unfinished. Clipping textures, rooms of empty void and hallway and one cluttered room, what was there looked good but there was so little of it. I know this was a short term student project and for that I'll say good work to all of you, just wanted to give my thoughts.