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This is absolutely amazing man, well done. When in the cockpit POV if you are looking at the very edge of your view range and you quickly look to the other edge the camera will cut instantaneously to your new field of vision. Also a HUD placement for missiles/guns/sp weapons in the cockpit POV and the first person POV would be a big help. I hate having to switch between POV's just to see if i have ran out of armaments.

Edit: so it turns out you have already implemented a HUD placement for weapons in the cockpit/first person POV that i just never realized, oops. 


- CPU: i5-7600k 3.8GHz

-Motherboard: MSI Z270 SLI PLUS

-Memory: 16GB DDR4

-GPU: GTX 1070 8GB

Hey, thanks for the feedback! I'll try to look into the camera issue in the future. That being said I will try to improve the minimalist HUD to make it more akin to the third person HUD. That being said there is an option to use the default HUD in cockpit perspective in the options. 

Hope that answered your questions!