Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hey, how about in-game weather?

Hi Morgan, weather is not planned (currently at least) because it's quite a complex topic: it needs graphical effects e.g. rain, thunder, fog, reflective puddles, working windscreen wipers + all the quality level options for slower PCs + all the sound effects. Rain and wind affect adhesion and physics and the AI driver needs to be able to handle the changing weather conditions (wheel slip and slide). Reduced visibility caused by the fog also must affect the AI driver's behaviour (can't see so far), etc. etc. It's not high on my to-do-list but it's not completely ruled out either...