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A member registered 37 days ago · View creator page →


Recent community posts

Correcting myself: a US TIN is not required, a foreign one will do as well.

Hi! I hope I didn't miss your stream already. The scoreboard takes the current account name by default and you can only change it after it has already appeared on the screen, so it might be a bit of a problem for you. This is something that never occured to me, but I'll do something about it in the next update. The only workaround I can think of for now is to create another Windows account for streaming - sorry!

Ok, please contact me via e-mail and tell me more about the website you represent.

I'm sorry but the problem is that it wouldn't be fair to those who paid for it, if I just gave out a free copy to anyone who asked for one. :)

Thanks, yes, I've noticed that and for me as a dev it was certainly a positive change. To be more specific, the harder part seems to be preventing double taxation. Unless you can provide a US TIN, they will withhold an additional 30% of the sales, making it financially unsound. Apparently this isn't specific to Steam but to other app stores as well. From what I've gathered so far, getting a TIN isn't exactly straightforward for a non-resident foreigner. Please share if you have some experience on this!

There might be a couple of new free codes in the future to go with the updates, so keep an eye on the trainsim thread!

That's a good point as well, I'll make it an option then! Implementing it only takes maybe 10 minutes, don't worry about it :)

Thanks, I'm glad to hear you're pleased with it and that all the days I spent optimizing the code were not in vain!

Thanks! The colours may indeed be a bit over-saturated, I'll see what I can do about it in the next update.

This version (1.x) is mostly going to be British railcars only, although one of the free updates will add a locomotive to demonstrate the possibilities. The next versions from v2 onwards will be more like a full featured trainsim, more about the plans here.

Not exactly... Version 1, which is called "Diesel Railcar Simulator" is "early access" in the sense that I'm still going to release free updates (v1.x) to it which improve sounds, graphics and add a bit of content. Version 2 will be called something else since it's not only about BR diesel railcars but a more generic train sim. Version 2 will have a new name, much more content and features as listed in the future plans page. It will be sold separately because the new features will take so much effort and money (for outsourcing etc.) to develop that it wouldn't be sustainable otherwise. You can't expect to pay $15 and get several years of development and content for free. Compare to the other train sim products and their DLC.

Thanks, I'm sure it's possible to have both!

Thanks for the feedback! The next update will include a route map. Clickable cab controls are on the todo-list but when they will be included is still uncertain.

There will be some free updates to Diesel Railcar Simulator, as it's still "early access". The next major version, "Version 2", will be called something different and will have more content and features. Version 2 needs to be bought separately when it's published. Are you thinking of Train Simulator 20xx that gets an update every year? It's probably not going to be that way in this sim because there's no year in the title :)

Thanks, just the information I needed. I'd forgotten about the refunds section on the TOS.

itch.io community » itch.io · Created a new topic Refunds

Does itch have any built-in support for refunds like Steam does?

Thanks! The coding side of things is all right at the moment, it's the graphics and 3d-models I could use help with. If anyone with graphics and modelling skills is reading, please e-mail me your contact details and a link to your portfolio.

Yes you get all the future v1.x free updates. If this game eventually gets to Steam I'll try to arrange it so that you also get the Steam key if you purchase it here (or have already purchased).

The cut here is quite low, so Humble store doesn't have much to offer in that regard. It would probably be more useful to eventually get the game on Steam.

Is there are way to contact the review author? I can't figure out how to PM him or how to tie it to one of the buyers so I could send him an e-mail.

I know you already found it but it's support@railcarsimulator.com if someone else is looking for it.

It might come out on Steam once I improve the graphics and sounds a bit. The process to get on Steam is somewhat heavy and can take months (for a non-US seller). What kind of controllers do you mean? Raildriver might be supported some time in the future.

You're right, it would be a good idea. Right now my news and updates are scattered piecemeal all over the place. I'm opening a Facebook page soon, maybe a group as well.

Thanks, it's going to get even better in the future!

I'm afraid not, not yet at least, maybe in the future! I first need to order one for myself.

The engine is Unity3D. Many of the models are made with Blender but some of them are coded in C# (yes, it's possible to code 3d-models)

Short term plans include a number of free updates until the next major version is ready. More about it here.

Long term plans include new routes, trains a loads of other stuff. More about them here.

Yes, I'm working on this alone and would welcome any help with 3D-models and graphics!

The recommended system for highest quality graphics is a Windows PC with dual-core CPU, 4GB RAM, 600MB free disc space and GeForce GTX 750 or Radeon HD 6950 or comparable GPU, so the requirements are not very high!

Thanks! I'd appreciate this feature since I've one exceptionally long review that was clearly written in a way that the author intended it to be helpful to other users.

Are user reviews public or are they only shown to me via my dashboard? Can I somehow reply or comment on them?

Comments are showing up on my page and I can reply to them, no problem there.

Thanks! The 112 should be fairly close to a 105.


First train driving simulator on Itch? In this sim you try to drive trains in a safe, punctual and economical way. It's an old-school simulator in the sense that it actually tries to simulate the reality instead of making a joke about it.


Thanks! I've no need for anything special, so will just include some kind of text file in the build.

(Edited 1 time)

Is an EULA, privacy policy or similar legal documents required to be included with software uploaded to itch? If so, how do people here write theirs? Do you adapt some kind of template or just copy one from another game and change the names?