Hey, thanks for taking time to reply :) I am usually not someone in favor of compromising a games vision by lowering its difficulty, but the disparity between the relatively easy levels and incredibly challenging boss encounters really seems there might be a way for an additional difficulty setting somewhere (like having less health on bosses for an easier mode, but having more enemies in the level areas on a higher difficulty), as that probably limits the broadness of the games appeal somewhat.
But still fantastic game, thank you for keeping making fun games :)