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(1 edit)

Recently I'd done some work on my avatars to change their expressions, and now all the avatars I load in are lit up extremely bright.  I've tried deleting the directional light in Unity before exporting, and then removing all light sources in the scene, but they still look overbloomed.  I do apologize if this is my lack of skill with Unity lighting, but if it's from the program will there be a fix or a feature update to allow lighting changes within SUVA?

Edit: I don't want just this to be what people see of SUVA, people must know that I use this program nearly daily for streaming or discord calls, etc, and I absolutely love and admire the work that's been put into this!!  I cannot praise this software engineer enough 💜

(1 edit)

Something like that is planned for SUVA 2.0. I haven't changed the light setup in the recent update.  As long as your avatar has no additional light sources it should look fine.  I will also check again to make sure that I didn't mess this up ;)