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(+1)

Yeah the leader loses a part of his armor when hit, it’s the way of showing a health bar without UI for the wildcard. When you’re naked it means you’ll die at the next hit. Also pig booty😏

I agree there isn’t enough feedback on hits/getting hit. I forgot to add a specific sound for the leader like a pig grunt. The lead programmer was also the 3d artist so he didn’t have time to do more animations as well.

For the frame drops we suspect the navigation to be the problem when there are too many pigs. Multithreading would help, also Godot 4.0 brings fancy Navigation stuff like pathing around moving objects.

Thanks for playing!