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(+1)
  • weekly feedback/screenshot events (like /r/gamedev does)
While this is basically the only way in which you can really DO something like this due to the scope involved (individual threads per screenshot == ugh), a point will need to be made to ensure it doesn't end up like the current state of r/gamedev's SSS threads: Devs coming in, dropping their posts and contributing nothing to discussion at all. It ends up being a bunch of random file links and no inherent social cohesion. (It's very much worth noting that this isn't what those threads were like initially, but it's what happens when communities grow - intimacy slowly fades)
(+1)

Agreed. Decline of /r/gamedev weekly threads was a sad thing to watch and I stopped coming back to them months ago. Unfortunately I can't think of a way to increase engagement of such "show your thing" threads without building the platform around them.