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(+1)

The menu could be a little easier to read. The game, itself, was really fun. I actually got pretty far into the game without ever using a thruster because I didn't know how to get the ship to move. I started again and tried with the thrusters and it was really tough. Which is good. The thrusters work the way they are supposed to, but it takes a bit to get used to them and adds a new layer to the complexity. If it wasn't for the fact that you can basically win the first 8 waves or so by staying in one place and shooting it would be a great game. I would suggest having the spawn in point shift a bit after the third wave so that you are forced to move. Also love the color scheme, and the music was fun but it got a bit repetitive quickly. 

(+1)

thanks for the feedback, maybe I should've made the spawn point move but my AI companion code was so poorly written that that would've broken everything, haha