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I saw the stream about our game (sukusuku) and yeah I admit a bit of tutorial wouldn't hurt anyone but we lost too much time debugging Unity physics and other stuff. So

- There's the control mapping in the Readme file in the archive
- Sakuya can't shoot but has a spell, Reimu the opposite
- The spinning cube things are switch, you can activate them by LMB or by shooting (RMB). As Sakuya doesn't have bullets, you can only activate them "by hand"
- The purple "walls" can be removed by Reimu
- Please don't try to go through bamboo yet ;w;

- The sound option is bugged, you have to first click on the far left side of the slider, then slide the knob