Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Balance issues and minor bugs aside, this is an excellent proof of concept. I would like to see it expanded, perhaps with a checkpoint system which only allows one to keep scrap if they can reach said checkpoints, or as a full on roguelike where parts drop directly from enemies instead of scrap and new parts can be unlocked between runs but death means restarting the run, etc.