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(+1)

Cool concept and looks good.

It would be nice to have a button to retry a level, like press R to instantly die and restart.

In level 2, I couldn't jump high enough at first. I changed my display to 30Hz and then I jumped much higher, so I could beat all 3 levels. While the movement speed per frame should change with fps, the total height shouldn't. If you use delta_time to integrate the speed from acceleration, you also have to do the same for integrating position from speed. So v += a*dt, but also x += v*dt.

(1 edit)

Thanks for your comment and taking time to explain :)