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The game is about drugs and their addicting effect on an individual. It's about you trying to navigate a person through a problematic section of their life and trying to puppeteer their actions. 

Yeah, I get that the controls and difficulty may be a bit unbalanced. The game was made originally for a jam, but due to some reasons couldn't be published in time. Hence, some issues are underlying yet in the project. Though, thank you for your feedback!

Aaaaah, I see, got it. I've just been a tad too burned on people making antidepressant out to be these death pills or something.