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Thx, I have not found someone like you so dedicated to their game in a long time. Just one question, (Two actually one is a favor) how will the sizes affect the demo game save, if an update is done from public to demo; because I remember you saying you were no longer updating demo except for bug and hotfixes, a data anamoly is a serious issue in my opinion. 

My second question/suggestion is you should make a periodic table of code from start to end of your updates past present and future, so it can expand on itself, look on wikipedia for a definition of Polymorphic Code. Example [6-2=4]==VAR(A) --> [1+3=4]==VAR(B) note: Make sure vars a and b are the same to prevent an error. 

Thank you!

RenPy has a system of variable defaulting which means that any saves are compatible when used in later updates. Even if you use a demo save in the current paid build, it's absolutely fine. I'm familiar with polymorphism, but haven't found a reason to use it yet. The game's code is actually super basic, which is one of the main intentions of RenPy as a game engine.