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The background would also be limited to 8x8 pixels, But could be made up of a tilemap

Can you please expand on this?
Can I have a big object (i.e. a fridge) created from multiple 8x8 tiles for the background? Or would the fridge have to be on a single 8x8 tile?

is the fridge an active asset (asset used in gameplay (player,enemy)or an background object)

Background object
Sounds like all active assets have to be 8x8, I'm just confused about background objects lol

(+1)

if background object then I think it's ok but just to be on the safer  side , I made my background objects in 8×8 in adobe and then extended the height and width of the object in unity

This is just my opinion so I can't be sure

Thanks! I might just do that too