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Great work on your game! I played two runs and tried different paths, it's a nice option for people who like exploring. I also liked the music sting at the end, adds to the feeling of accomplishment. As for the turrets, I was trying to make sense of them and how they fit into the story. I think you can swap them with a different kind of hazard, something that relates to the explosion of the space station.

I also found the wall jump a bit delayed, but I managed to find a workaround to it by being more relaxed and waiting for the character to stick to the wall before executing jump. This could serve as a tip for incoming players for your game. 😁