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Hi, i recently discovered this game :) 

I like the offerings mechanic and the decisions you can make along the way. I think the control scheme need some improvement though since it is a little painful to play, maybe use the z/x/c controls from Hollow Knight?

There is some details too that could be tweaked, i like the dynamic button jump but the physics are too heavy for the character, it should be able to backtrack areas. I understand it is a prototype so there is always room for feedback. 

Unfortunately, i couldn't complete the demo because the boss bar overlapped with the death menu :(.  It would be awesome if you continue this prototype since it is decent and the concept has potential.

(+1)

Hi, thank you so much for your feedback, it's very helpful. It's good that you have tried it, maybe it will be a project that we can take up again for later, doing some redesigns and improving the experience, yeah Hollow Knight could be a good example.