This was a lot of fun! The amount of things you have to manage at any given time adds a lot of suspense through the whole game and I can imagine it gets really hectic at higher levels. Did have one issue where enemies stopped spawning and the round wouldn't end so I was full up on money with nothing to do with it. Not sure if that was my own fault for missing something, but it made for a funny end to the video!
Wow, thank you for the amazing feedback! I did not expect the game could have any of this visibility!
The Final Heist has been made as an university project during a master focused on Game Development, and it has been developed in just a month. I have made this game with other students as a graduation project, and I'm really happy that you took some of your time to play it, and I'm glad you had some fun out of it!
There are some known issues, like the hostages that "ressurect", and due to the lack of time some of the stuff is not explicitly shown, as you correctly pointed out. We'll upload a new build soon with some of the "broken stuff" fixed.
Let me now if you or anyone on your team is involved with anything in the future! I love following developers and seeing the range of what they create! Are any of you guys on twitter? I couldn't find you over there.