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When i was playing, the bear mesh colided with something invisible, sending the bear to the corner of the world :). Beside that, its a get what you can timed playing. One thing that can be done is add honey pot with more value in the corners when the bar is slow, the player will need to put himself in risk for that (but he'll be rewarded!) Keep adding content! Model was made in blender? 

(+1)

Originally the idea for the game was to move the bottom platform from left to right bouncing the bear around into the pots, but considering my options I decided against that and shifted the mobility to the bear which made it's rag doll a little bit of a problem as you probably noticed trying to move around, as in it would straight up refuse to go in a direction sometimes so for that i'm sorry. Thanks for letting me know though and don't worry I got plenty of time to keep adding to it.

ps yes the model was made in Blender which is still the best software that is free in my opinion :D