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really fun, my only feedback is that at times it can be frustrating because you throw it correctly and avoid obstacles but it actually spinning around a point when it stops feels unfair. because then suddenly its hitting edges and sending you back, i suppose with time you learn but theres no real way of knowing big that radius is and if your spin was good or not.

graphically i would remove rocks, because i for the longest though those were obstacles. in other words, more separation between the objects.

Thanks for playing!

The boomerang constantly rotates around at a constant speed; this is intentional as it helps you line up throws around obstacles, and keeps you on your toes indeed. If you stand still, you can see what the radius of the rotation is, but we might add an option to display it.

About the rocks, one tip is that obstacles always have shadows - big ones. These should always be visible as long as you have the quality settings set to Medium or higher (the game isn't that performance-heavy I believe, so we recommend just setting it to Ultra).