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(1 edit)

I love the look of these tiles!

I'm not using RPG Maker; if I use these it'll be in a procedurally-generated game. I did some research to learn how RPG Maker tiles are set up, though. (Here's an explanation.)

I had a question about the tree and mountain tiles in the right half of the A2 sheet. My understanding is that the four tiles in the upper-right of each set (next to the thumbnail) are supposed to be the inside corners of the transition edge, but it doesn't seem like any of the sets on the right half of the sheet work this way. How are inside corners constructed with those tiles?

(Edit: Figured it out; never mind!)

Glad you got it sorted out.  If anything else is confusing, feel free to ask.