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Interesting stuff. I definitely have some misgivings about capitalism, so it's pretty refreshing to see a game like this. I don't completely understand how it all works, and I think that could be helped by some tweaks. I think the game would be improved if you could see descriptions of the elements of society (buildings, institutions, concepts) after you've changed them. These descriptions could detail what they were initially and then what you transform them into. I think this would help people to understand what's actually happening in the game. I like the minimalist/low-poly look, but that also makes it difficult to discern what you're looking at.