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You propose this under the assumption that everyone shares the same idea of what is a serious game project and what is a tutorial showoff, an unworthy prototype, a low-effort clone, a meme, a shitpost. That assumption is wrong.

Take the one game you've released on itch as an example. Out there, around the world, there are people who will call your game a serious project, people who will call it a prototype unworthy of any attention, and people who will call it a shitpost, in more equal proportions than you might think. And none of them can be proven wrong.