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Hi!

Thanks for playing :)
Appreciate the feedback!
About the items - this is done on purpose. I did want to overwhelm players with a lot of stuff at the beginning. For the same reason it is also linear, which gives time to learn the game mechanics before jumping into the water. After second mirror jump "linear" part will go away, also I have plans for multi item puzzles, so there will be stuff to collect ;)

About the controls - you got me here. I usually play on gamepad, so that is way I had trouble finding the right controls layout. 
But luckily - this is quite easy to fix.  Remapping for keyboard is just the matter of minutes. So I can go with  Q - inventory, E - examine, SPACE - run (I will leave ENTER as second examine/accept option). 

You mentioned no save points, that is something I am currently working on (mentioned in topic started by Stella Abbasi), so before jumping through the mirror, there usually will be save point (as there is a thin line between challenge & frustration).

Glad you liked the puzzles :) I'm long time escape room fan. I've got lot of ideas for more of them, hopefully you would be able to see it :)

Thanks again for feedback, comments like this give me power to go on with the project :)