Thank you so much for all the kind words! We're really happy that you enjoyed our game :D
Joyce always leaves at the end of part 1. It would have been nice to have some variation there but since this event influences everything that happens afterwards it would have significantly increased the workload to have multiple outcomes at that point already :'D
The branching only really starts in part 2 but even if you can't see it yet, most of the choices from the first half already influence all of that!
Unfortunately we can't work full-time on //TODO: today right now, but we're glad you're looking forward to part 2 and we hope you'll enjoy that as well when it comes out!