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I don't like the second day.
I'm trying to be a predator, yet when visiting the library and choosing to talk to the cute girl my character decides to say she can eat him.
That is not cool. There's no indicator saying that talking to her is an automatic prey route, let alone the fact that it's an automatic willing prey when up to this point I've been actively declining prey scenes when possible (I don't mind that there are forced prey scenes of Endo (non-fatal vore) like the one with mom on day one that have  a story reason for being forced. But this interaction has me actively tell the hungry girl she can eat me.
Given the choices I made to this point, there's no reason my character should automatically choose to do that.
Can you please ass some indication that just choosing to talk to her is going to force you to willingly offer yourself to her? Or add a new path while talking to her that is the player being pred and\or one of him being niether pred nor prey?

This seems to be the case for all paths on day two.
"Whether he decides to just go on with his life, become a predator, or just get eaten in the end... it's all up to him."
Yeah, this is very disappointing, as I had thought there was going to be freedom of choice…

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I’ve finished the game. Maybe at first day you did a wrong choice. I managed to eat for the whole game around 12 girls, including mom.

That doesn't make any sense.

There's no indication that any choice would result in a forced prey ending.

There are a handful of scenes that come up randomly. I've put up a guide for when they show up.

Can't say I like the fact there is randomness, when the game was intially advertised to me with the promise of it being my choice…

I do, however, appreciate that there is a guide. I also have nothing about hidden routes if you were curious, just the random ones; as when I make a choice in a VN, I assume the choice to have the same result everytime, hence when I reloaded and every choice ended in me being digested, I was very upset.


I suggest putting an important info page on the main menu's option, that informs of the random events and that some choices don't always go down the same route. Including the full guide would be optimal in my opinion, but just the warning is really all that's needed. If such an option is already on the main menu, I will take a look next I can.


I won't get much of a chance to play this to try and see the different scenes, as I have very limited time on anything besides my phone (Android if you're curious).