Hey, i used this awesome tileset on my game for a college assignment! It`s written in Racket so it`s ok if you doesn`t play it, but if you do let me know what you think!
Hi! Nice little game!
My Lisp is almost as rusty as my Portugese (don't worry, the comments were still useful to me thanks to the powers of automatic translation! :D), but I wonder if you could consider doing something similar to:
; somewhere at the top (define direction 0) ; then in the timer (set! char-pos (pos (+ (pos-x char-pos) (* direction 10)) (pos-y char-pos))) ; then in the frame code (instead of using move-esq and move-dir) [(eq? (send key-event get-key-code) 'left) (set! direction -1)] [(eq? (send key-event get-key-code) 'right) (set! direction 1)] [(eq? (send key-event get-key-code) 'release) (set! direction 0)]
This way the character movement is a bit nicer, don't you think? Lisp is weird, but in a good way I guess. Thanks for introducing me to Racket, looks interesting.
I hope you'll get a good mark as well as you'll add more content to the game (I've seen you're planning on adding fire and ice enemies) :)
OMG, thanks for that nice reply! I'll try to implement your idea ASAP. In the beginning i hated racket but it kinda grew on me, won't use for any other bigger project i think... My presentation will be on thursday, i'm planning on adding some more content to the game before it :)
Thanks again for the interest and for the suggestion, i didn't expect it and it made my day 100% better *-*