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(1 edit) (+1)

Hey, thank you for playing and for such a detailed feedback! Unfortunately the developement for this one was a nightmare, with my pc crashing in the middle. Most of the game I made in the last nigh. 

1) HOW?! The holy church wants to know your location xD Seriously, I dont know how you did that and I couldnt replicate it at all! I cant even imagine what is the problem causing that bug!

2) I was aware of the 'you shall not pass' sign bug, you are the first to notice though. It is already fixed in the post jam version, I will upload it when I fix the othe ten thousand problems hahaha

3) The bags always gave you20coins, or at least they where supposed to?

4) The buttons of the right are like this because I ran out of time. The x is supposed to close the game in the windows build but take you to the menu in the web build (and it was supposed to pop a confirmation sign in both cases). The achievemnts button was supposed to be always active but with the achievements reading "???: ???" and when you pay the duck he would give you all the clues. One again I couldnt implement the system that turns the ??? into the text for each achievemnt you get in time :(

5) I didnt even think of interacting with the trees from above, I was sleepy maybe. That should be a really easy fix, I will do it later today.

Thanks again for the feedback, it helps a lot! If you can remember how you did the boat glitch please tell me cause its driving me insane :D Also, I added the duck just for you sorry it was in the most broken game hahaha

(1 edit) (+1)

1. Like a true heretic, you need to explore counterclockwise and go to the right bridge first. then you will be able to have exactly 0 coins after opening the left bridge. probably that's the condition to reproduce it. 

3. Ok, probably I wasn't paying attention initially, and then Got overly suspicious after finding the bug 1.  like... 20. why 20? that's a double of 10. must be some kind of heresy.

Thanks for the duck, I was really happy to find it finally.

it's impressive that you've managed to participate an complete a game with lack of time and crashing pc. that's the level of dedication required to thrive in gamedev.