:(
I'm on arch linux, using the distro's package. Maybe you built bytecode on standard lua instead of luajit??
Thanks for letting me know about this. Yeah, you are absolutely right, I'll push a fix to this along with other issues this Thursday. Thanks again!
Edit: I looked into it and I realized that I don't know enough about luajit to debug this correctly. It's a pain to distribute Love2D games, I might port this to another game engine in the future and try it out that way.