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Fun concept! I liked the whole concept of keeping the player moving the whole time and bouncing them off walls like breakout. I thought the decision paralysis bar was a bit too long for how difficult it was to navigate certain areas, but I thought the overall feeling of trying to control a panicked dude running through the street was great.

Thank you for trying it and for the nice feedback! Yes I ramped up the difficulty last minute because it was too easy (the change direction bar now takes longer to refill the more you click) but that was a bit too much now I think! I'll be updating it with further changes once the rating is over.