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Thanks so much for playing! I'm really glad you enjoyed it. It was a rough month for sure, haha... I also was pretty busy with work, so a few features actually got cut. (Destructible objects, a "mega-attack" with high magic cost) I may add those in after the jam rating period ends. I also plan to add controller support.

I'm glad you feel like it's commercial-quality! Part of my plan with jam games is to experiment with different styles of gameplay, graphics, etc... and see how they come out, and if I enjoy building it. The goal is eventually to make a longer game. Not sure if I'll ever charge for anything, but at the very least you can expect that I'll still be releasing free games too.

Thanks for the feedback on the story! Your comments are helpful for future plans... this is actually the first time those particular antagonists have appeared, so they'd probably feel out of left field regardless. Maybe I'll do a little work on that for the post-jam update too. They'll definitely get a longer, slower intro if I ever get around to building the full-length game.