Hey, thanks for the comment!
I'm using this game to learn Unity, so I will definitely work on it more. I wanted to add some simple graphics and maybe some sounds/music, but I didn't have enough time to work on that for now.
Yeah, I know about the font. I've played with the UI elements for several minutes to fix this, but I decided to leave it for later (and I barely made it with my submission anyway :P). I think it's an issue with the Canvas scaling setup, I'll be looking into it over the next couple of days.
You're right, I could have probably made it more clear. Currently, in the combat screen the models are changing colors based on their state only - currently active unit is colored blue and highlighted units are green. The only difference between the player units and enemy units is the color of the army counter - the player's uses white font with black outline, the enemies have black font with white outline.
As for the last part, I guess I should have added some sort of screen with the controls, like:
Left Mouse Button - drag camera;
Right Mouse Button - move units;
Middle Mouse Button - speed up movement animations;
Mouse Vertical Scroll - zoom camera;
Once again, thanks for the comment!