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(+1)

Love the aesthetic, absolutely love it. And the music is great! But i think there's a few issues that need to be fixed, first being the game feels obtuse. The crafting guide is confusing and, honestly, i'm not sure if the grid crafting is entirely necessary - it just feels confusing. Broken bones confused me and i didn't know how to fix it too.

And uhm, when trying to craft cactus fabric, i got this error:

___________________________________________

############################################################################################

ERROR in

action number 1

of Draw Event

for object obj_player_ui:

I32 argument is unset############################################################################################

gml_Script_game_crafted_stat (line 10)

gml_Script_draw_playergui (line 2020)

gml_Object_obj_player_ui_Draw_64 (line 2)

As a game dev I know it can be painful when someone leaves a comment that's only just negative, but i believe that these are important design decisions for the game.

Also please fix the crash bug xoxo

(+1)

Oh and the discord link seems to lead nowhere, unless the discord has been deleted

TYSM for playing! sorry about the buggy-ness (I'm currently reworking the game completely)

I totally get what you're saying about the crafting and the crafting guide. I'm still undecided as to how I want it to be instead.

To fix all ailments in that version of the game you have to make a 'bandage' - uses cactus fabric haha

( https://discord.gg/rf )