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(2 edits) (-1)

good concept, but the deflect mechanic is about as consistent as a random number generator, sometimes it does reflect, other times it doesnt, and sometimes it just doesnt swing at all, some turrets fire again after they are destroyed. got stuck on third to last level due to this inconsistency, so may wanna fix that 

To be honest I just think you are bad, played through all levels with no reflect issues. Some turrets indeed shoot after dead tho.

no its not me being bad because i was timing it the same way every time. i always swung right when it should deflect