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Anyone knows if I can play audio directly from the imported resources in Game Maker or it needs to be external files? I'm trying to make it play a file I imported directly to it but it crashes. :(

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Currently, FMODGMS can only read external files. I'll try to see if there is a way to play imported sound resources.

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I guess this has long since gone irrelevant. But i thought i'd mention in case anyone else wants to find this out.

If you want to play internal sound files with fmodgms then you can write something like. Granted that the file is set to streamed_compressed in GMS

FMODGMS_Snd_LoadSound(working_directory + "song_name.ogg");