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(1 edit) (+1)(-1)

Sorry, the saving feature is not done yet.

is it still in dev?

(+1)

Yes. Implementing persistence is a difficult task. Although I have made an initial solution, I want to rewrite it before the game release. Naively saving all the destroyed blocks and their coordinates to the JSON file does not scale well.

is there a finish date or is it too early in the dev stage?

Deleted 3 years ago
(1 edit) (+2)

It is a bit early. But I want to start with closed alphas/betas soon.