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Alright, so I took a shot at your game. I can definitely see you are a Finn :). The basic premise seems good, you are a firefighter and help normal citizens when they are threatened by fires. I liked the fact that Juho took the time to explain the reasoning of your actions, like that normal citizens should run away when confronted with fire and not stay (in the firemens' way).

There were some inconsistencies with mapping, but nothing that jars game play too much. I liked the H2O use instead of MP, but I'd like to have to have another method of attacking, perhaps stomping with boots? (I don't know if this becomes an option, as I could only afford to play for thirty minutes and played to the point where I could recruit the constable). This also would work better against the thief you encounter, as I cannot fathom firemen using the water hose against people.

I liked the references to Finnish culture, and I laughed a little when you could buy either normal bread (heals moderate HP) or rye bread (which heals full HP). I think no other country loves rye bread as we Finns do (yes, I am a Finn as well).

The game definitely shows some promise, and I like the fact that it is educational. Keep up the good work, and congratulations on finishing your game! (so far)

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So glad you got around to trying my game! Kyllä olen puoleksi suomalainen ja asun Suomessa, ja huomasin forum-sivusta, että olet sinäkin suomalainen!

Since this is supposed to be for children, I felt other attacks would detract from the intended simplicity ("intended" being the operative word here considering it is still not as simple as I would like), though side-quest-accessible weapons enable new atttacks (not stopming with boots, however). For this reason, I also wanted the handcuff and cover attacks to correspond to Lorent and Mette's default attacks, what the basic water attack is to Juho, Kaj, and Minerva (and Pavel if we care to count him), but this would have required script editing which I am not enable to do, yet.

What did you have in mind with "stomping with boots"? Actually stomping on top of the thief, or on the floor to somehow trigger a tremor that shakes the thief? What this brought to my mind is a picture of Juho leading a stomping tirade during battle to drown out bad singing. Do we know any bad singers in this game? *cough**cough* Nero *cough**cough*

I cannot claim to know the repercutions of hosing down a person with a fire hose, since it might admittedly not be as benign as hosing down your sibling with a garden hose. I have, however, cleaned a driveway ledge with a pressure washer, and I accidently incurred a minor flesh wound from it. The image I had in mind for hosing down criminals was simply causing them to slip and fall.

Yesterday I watched a video about the colour-coding behind fire hydrants, which are differentiated on the basis of their GPM (gallons per minute) and PSI (pressure in pounds per square-inch). Perhaps the risk of causing bodily harm that warrants a lawsuit can be contingent on the last water source accessed? Perhaps facts about water supply can be imparted by another version of this game; while facts about fire are disseminated by our "fire red" version (like in Pokémon), facts about water possibly can be imparted by our "H2O blue" version?

Kiitos oikein paljon palautteestasi!