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(1 edit)

The game is surprisingly engaging with such simplicity... The graphics and the sfx make a neat experience.

The wide camera looks unusual, but brings a lot of potential to the action.

The Enemies come from too far in a slow pace... It was a true test of patience to not run out of ammunition... 

Maybe it would be interesting if the enemies had an small area around them where the projectile would become a guided projectile to hit the enemy more easily... The player would still need to aim, but not 100% precisely.

Overall was interesting.