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Indeed these are two things in the game that often confuse people. 

Ai waypoints are a necessary procedure and can't simply be fused with the spawpoints. The name is misleading; What this procedure actually does is calculate the available paths from one point to another, for multiple points in the map. As such, it can't be removed, however I can add a message about them whenever the player tries to test the map without waypoints. 

The need to download the maps is not obvious either. Built-in maps are a solution I thought of, too. However I don't want people to keep playing the same maps all the time and be unaware of the new maps constantly being published. I might add an ingame message for that too. 

Thanks for the suggestions! 

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