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(2 edits) (+1)

Finally a serious good alternative to Koko Arena!

Should be good to implement a 3 max touches rule? If you prefer not, can you add it as an option?

Problem: When the game loads, gamepads IDs become reversed, it's annoying by using gamepads with Xpadder (it's a Unity issue, maybe you can fix it by deactivating gamepad detection).


This game is no longer in development, so it's unlikely more rules will be added in the future.

Re game pad issues: I didn't program this game to have game pad detection of any kind, and the engine I'm using does not have any automatic game pad detection.  This wasn't made in Unity, so it certainly couldn't be a Unity issue.

Thanks for the feedback!