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Pretty fun shmup with interesting incentives to not shoot the entire time. Presentation is also excellent. Only complaints are that the green diamond bullets used by the sword enemies are really small and hard to see, and the player’s non-shooting speed feels a tad bit sluggish considering you are already forced to slow down while shooting.

Thank you for your comments. The team agree on those particular bullets, I was going to revisit them and make them better but we plain just ran out of game jam time. Glad you enjoyed the game and, again, thank you! <3