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It was totally a huge rush job that was started on Saturday morning and then finished right near the deadline. Wish I had the time (and skill) to make better art, but functionally the game is more or less good with some noticeable bugs.

Not really sure what you could grab design-wise from this game, but would like to see some videos on the games. Are you planning on making design analysis videos of all the ones you're reviewing?

No sadly because I believe these games are too short too make and episode longer than 50 seconds. So I'm picking the most unique and polished and giving them their 50 seconds in an episode covering about 10 games!

My XKCD game jam analysis is out!