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Thanks for the feedback!

I highly appreciate this characteristic of being easy to get into and that's usually make my games a little too easy, or in this case, a little slow... And combined with the narrative approach, it didn't felt right to make the game hard.

I'm not used to have other people testing my games, I'm working on this anti-social behavior... But I do believe there is improvement that can be made on the pacing of this game. if there was a little more time, it probably would had some voice over the dialogs... So the gameplay could be a little faster during the campaign...