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There is no point me going backwards to build a system that literally only one person will play.

That's how I made the Mario Bros. demo, I had to because I didn't have hand controllers, but I was severely limited and I even had complaints about not being able to use hand controllers.

I can't work on a massivley inferior product now that I can finally do what everyone else has been able to for 2 years!

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First of all, thanks for your response!

You make a good point, the xbox controller + DK2 is way outdated and there are very few people who use it,  but as far as I can tell, the motion controllers only function is to select menu items on start up.

Unless the motion controllers are used in conjunction with the positional tracking I don't see why there isn't at least a text file or equivalent that I can edit to change the settings and start the game. As of right now all I can do is run around the void with floating menu options.

There is a lot more involved than you think.

Body tracking is done between the Hands and Head, Direction is controlled relative to the hand.

The reason you didn't hear much about me 2 years ago when I started this locomotion system is because not having Hand Tracking made the whole thing incredibly weak.

Hand tracking is Necessary... I do not use head direction for movement, I Never did, not even before I had hand tracking.

To understand more, see my latest videos on VR Physics:

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Ok that makes a lot of sense! Thanks for clearing that up!