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(1 edit)

Right, looking into the issue now and for my PC everything seems to be working. However on my laptop it is having the same issue. This is good as it allows me to solve it. What I think could be the issue is as we have seen on some mobile devices the ram usage spike can be big due to how we are loading in the assets. As a part of my work on the STV section of the project I am currently building a solution to improve this but it's going to take some time (eta 1- 3 months). Sorry about this but 100% this is something that I will get solved asap

'Aight, thanks for the answers.

I'll wait a fix to play it.

That or try it on your mobile if you have an android!

I've got an Iphone :( 

ty the same!