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I feel like I’m missing part of the mechanic. Do enemies persist on the tiles you encountered them on? If so, it would be nice to have some indication. I think this is the case because I occasionally fought multiple different enemies on a tile.

I went around fighting smaller enemies until I got to Level 6 and was easily killing everything I encountered and then tried fighting the boss and he slaughtered me!

I’m not sure I would want to fight small enemies long enough to be able to deal with the boss, especially since it’s so heavily based on RNG.

It seems like there are some pieces here for a neat little game. I think they need a better explanation and some polish and fleshing out, but it’s a good start.