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Ok, Secret Santa Review here~!

Short version (I'll leave you my general playthrough thoughts at the end aswell):

Pros:
- Switching between views/characters.
- Not a standard battle system (tho I needed to get used to that!)
- Nice cutscenes and lovely mapping! Also well done use of music and soundeffects. 
- Feels like there's a greater story behind this (world building)

Cons:
- It took me a bit to get into the battle system (might just be me tho!)
- I wished that the characters would be a bit more diverse in their speaking pattern etc. so that they'd have a bit more personality.
- Healing skill for the enemy which he really liked to use a lot! Which kinda extended the battle a lot more than necessary and ended in wild skill usage and button smashing for me.

Bugs:
Aside from a typo in a textbox (should have taken a screenshot, damn!) and a typo in a items description (mentioned below) I didn't run into any bugs.

Review:
Cumulus is a very well made game considering the given timeframe of a month! I quite enjoyed it.
I would have loved to learn a bit more about the world, since it felt like there could be more to discover! :) It told a short, kinda classic-heroic story, with the lovely twist of featuring both Skyler and Lorelei, a couple, as playable characters, instead of only the hero setting out to save his wife.

I'll leave you a vote :)

---

I'll just write along as I play, I hope that's fine :3
ATTENTION: THE FOLLOWING SECTION MIGHT CONTAIN SPOILERS!!!

I really enjoyed the intro sequence, credits have been very nicely implemented.
The airship scene is very well done. Got to distracted opening up your itch.io site, so I missed which key to press to jump of the airship, haha. Quickly restarting! X3 (Thanks for making the slaphscreen skipable!) 

Oh! I tried to jump from the front part, had to take the back part. Haha! Got it after being lost for a moment.

Oh, some kind of action battle. Nice.

I can clearly tell that you did took a looooot of effort to make this game. It's very well evented and you made a lot out of the resources you had. The maps look really well made and the music is very fitting. I like the overall atmosphere.

Damn! Barbabos killed me. I'm really not good with action battles... D:
Amazing that you give a retry option instead of a game over. I was afraid I had to see the cutscene again, since I didn't save for a while. Well done! <3

I really enjoy the swiching back and forth between the characters.

Beta Potion has a typo. It says it recovers 500MP (not HP, I really got confused wondering why MP didn't fill up! XD)
Having the Enemy (Tyrannis) spamming heal is kinda annoying to be honest. (But I guess that's because I wasn't supposed to win?)

I think a healthbar during the fly event-battles would have been helpful. I got hit a lot, always afraid that I might lose. Not even sure if that was possible? (For example during the battle against the Dragon and stopping the Airships.)

I start to like the battle system since I'm slowly getting used to it. Haha. Haven't seen that plugin in action before. (It's Moghunters LMBS, right?)

Ok I did run into that healing issue again. That's really a bit annoying that he kept and kept healing and I had to hope that Lorelei would join in with some magic at the right time to I could finally take him out instead of having him heal up again. XD

Reached the end!
Loved your credit texts. <3
Nice little ending scene aswell.

Very well made entry all in all! Congrats!

(+1)

Thanks for playing! I am glad you liked it and had fun. Like I said in reply to another review, I had to cut so much to make the game complete for the one hour mark, much of which was more character and plot development and some more lore / world building. The LMBS is something I had never tried before and it's definitely different from every other battle system I have ever tried. In future updates I am planning game pad support.  Your idea for a player hud during the live action game play segments is great and I will add that as well.


Thanks for playing and I hope you had fun.