Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Just keep doing shifts beyond the 10th dimensional shift, and you'll get there quickly. Look at the "Changelog" -- it mentions (for the next "Version 3.1") that dimensional shifts are now limited to 10. That makes it very clear the insanely high values were intentional--but still completely possible.

(1 edit)

thanks casteele