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Alrighty, I game the working version a try, and it seems like it could be interesting.  I like puzzle games, but not ones with time limits or requiring quick button presses (I prefer to take my time when solving things and don't play well under pressure) so I stopped when I got stuck on Stage 12.  Personally I thought the first five stages could've been combined a bit, as it felt like it dragged on before I was free to do some real puzzles.  I also had a minor gripe with talking to Noab, even if he was a ghost it would've been nice to not keep walking through him when trying to interact!

You've got an interesting idea here, I hope you keep working and improving it . :)