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Juice Galaxy (formerly Juice World)

Floppy ragdoll rpg sandbox with physics-based combat · By fishlicka

Ideas yet again.(I'm really getting on your nerves aren't I?)

A topic by Beanpalace created Apr 12, 2021 Views: 458 Replies: 8
Viewing posts 1 to 4
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missed opportunity: making so that when you eat a wawsp, the player blows up. not the player exploding but like inflating.  It would also be funny if you added barnyard animals to the barn. They don't have to be enemies, but you can mess around with them. It would be cool if there was a boss fight at the farm with a giant rat creature named possum. but as always, this is just my stupid ideas. I won't get in your way. Hope you're having a nice break after the wawsp nest update.

Your title is highly relatable. Rest assured you probably haven't annoyed Fishlicka as much as I have.

I do like the idea of animals in the barns; I recently rambled about the idea of herbivores/docile animals in general in Juice Galaxy. The idea of a giant opossum to fight is interesting and could be funny.

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thank you

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I have some ideas!

1: The Dragin king/queen. When the Dragin king/queen gets swallowed, It will make the player spit the Dragin's head (Just like drinking the Juices of the Wawsp queen) The Dragin's head can be wearable, and if weared. All dragins will not attack you when you wear it. The location of the Dragin king/queen will be in a house. BUT. Not any house like the house that has a toilet and you can go to the toilet realm with it. A house filled with Dragins.

2: The ingot head, sometimes killing ingot will drop a Ingot head. Making it wearable, but very heavy. (The chances of Ingot dropping the Ingot's head is 20% chance.)

3: New enemy that I like is "The Disguisers" That can disguise into any item like Wawsp's head and more. If you go near to "The Disguiser" The Disguiser Get's the disguise off and start's attacking the player. The Disguiser's body will look like an entity which is small and fast.

I hope these ideas will be in this game!

(Fishlicka, if you see this. Will you add these ideas into the game? Thanks!)

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Your ideas definitely fit with the fever-dream logic that Juice Galaxy is largely inspired by. I give you credit.

That being said, in my opinion, wearing somebody's head as a helmet/hat is a unique concept and one that shouldn't be prescribed to many characters. That goes double if the idea was to have them all talk; I for one like the Wawsp Queen's head's trait of talking while she's worn, being her own trait. It helps her stand out as a unique character- which is definitely needed in light of her fairly generic bad-guy monologue upon first being met.

This means that if we get any more wearable heads, they should be dead. To this condition I say absolutely not to Ingot's head being wearable.

I admit I'm biased about this too. I for one rather like Ingot as a character in Juice Galaxy; he's one of the only friendly faces in a world full of creatures who otherwise either barely care you exist or are outright eager to harm you. Incapacitating (I refuse to call it 'killing') him in the current game is bad enough; the idea of wearing his head wretches my gut.

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The idea of a Dragin Queen or King is intriguing. I personally though, would only want that if the Dragin King/Queen had a design that combined the goofy Dragin we know with something genuinely formidable and imposing; perhaps simply a scaled-up Dragin with proper wings and a tail, with a crown worn crookedly; and the ability to fly at high speeds and breathe flame against the player (a la recently-added fire attacks/damage, turned against us) as well as to just ram us.

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My favorite idea of yours is your "Disguisers" idea. Right now, in my opinion, there is far too much convenient loot in Juice Galaxy. Spawn rates are so high that, topped onto the various weapons just lying around for us to take already, weapons and cosmetics, including more powerful ones, just don't feel rewarding to grab.

Your idea could really help give some much-needed mix-up to the empty looting in this game. This, especially if these Disguisers strongly preferred to disguise as higher-level and "unique" weapons and cosmetics, such as the Draginslayer and the new Wawsp weapons, and if they strongly favor randomly-dropped weapons, leaving "earned" weapons (such as the Draginslayer from Mrs. Slithers, as opposed to just out of any old crate).

I'd like to also suggest that the Disguisers' levels benefit from the weapons' own size and/or our distance into the wilderness.

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It would be cool if there was a mole creature. It would be immune to the wand though probably. My idea is that it digs itself around the terrain. You can't really see its identity until you get too close. It would then jump up out of the ground and try to bite you. I imagine it would be pretty fast in its dig mode. You can avoid it however. You can see where it is since you would see a big bump in the ground move towards you (When it's digging).  I think this would be cool since we don't really have an enemy like this. This is just an idea though as always.

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Thanks Ryarod! I appreciate that!

It would be a cool idea if characters react to the wasp helmet, like if ingot asked if you got a new haircut or something.

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Player: Ah ingot don't hate me because I'm beautiful ingot, maybe if you get rid of that old bald ingot hair you got then you'll get some dragins on your ingot. Oh, better yet, maybe Mrs. Slithers'll call your dog ingot if she stops juicing that ingot surgeon or lawyer she ingoting with, ingooot.